AUK Odyssey

abra kadabra!
January 2024 Worked independently over 2-weeks to develop character designs and a dynamic storyboard for a script about two magicians. Storyboard Artist - Created character concept sketches and thumbnails based on script; Created a finalized storyboard.

house on the nile
September 2023 - November 2023 Worked independently over 10-weeks to develop an ancient desert environment using Unreal Engine 5, Autodesk Maya, and Substance Painter. 3D Generalist - Created environment and prop thumbnails, 3D modular meshes, and additional scene assets; Created a finalized environment.

Total d.r.e.d.
April 2022 - May 2022 Worked in a small group over 5-weeks developing a 4-player resource strategy game; won 'Best-in-Class' by a peer vote. Lead Game Artist - Created concept sketches and renders for characters, game pieces, and box art; Collaborated with 3D Artist.

3D Fantasy Assets
September 2022 - November 2022 Worked independently over 10-weeks to develop 3D meshes and textures using Maya Autodesk and Substance Painter. 3D Generalist - Created 3D meshes with optimized wireframe topology and UV mapping with custom textures; Created realistic 3D foliage assets optimized for in-game use in Unreal Engine.

















